Software Engineer in Northern California. Into most things geek and occasionally motorcyle camping.
© 2012 - 2018 Alex Cash

Video Game Backlog: Pokémon X

August 7, 2017

Ok, this ones a little embarrassing but here it goes. Pokémon X (3DS, 2013)

The good: stunning environments. Both artwork and engine give a sense of place and scale impressive for a handheld. The bad: everything else. Despite having the exact same core gameplay loop as 20 years ago it still took ~23 hours. New music is forgettable. Old music is nostalgic for a while but loops for hours. Attempt at a story is admirable but can be summed up in 22 seconds

If I hadn’t been shut in with a runny nose, and hadn’t the nostalgia been strong I wouldn’t have finished. I won’t be revisiting. C+.